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Windows CE 3.0 and ActiveX

Hi, this is a very vague question regarding the conversion of components
into the Windows CE version 3.0 environment. I have a range of components
created in C++ Builder 5.0 that I wish to import via ActiveX or another
method so I may use them in the CE environment. Does anybody have any
details on literature or examples that may assist me. I have tried with a
couple of my components using ActiveX controls but they generally cause
inconsistent results and lose much of their functionality... he thinks...

Any advice or start points will be greatly appreciated.
thanks, Cam.

 

Re:Windows CE 3.0 and ActiveX


Your first problem is going to be the code that is emitted by the
compilers. Borland's compilers only generate x86 code to date, while
most CE boxes run some other CPU. Bottom line your controls built with
Borland's compilers will not run on anything but an x86 box.

You might want to look into Java and the micro edition run time for
portable code.
HTH..

On Fri, 2 Feb 2001 17:38:48 +0100, "Cam Ellis" <ma-ot...@online.no>
wrote:

Quote
>Hi, this is a very vague question regarding the conversion of components
>into the Windows CE version 3.0 environment. I have a range of components
>created in C++ Builder 5.0 that I wish to import via ActiveX or another
>method so I may use them in the CE environment. Does anybody have any
>details on literature or examples that may assist me. I have tried with a
>couple of my components using ActiveX controls but they generally cause
>inconsistent results and lose much of their functionality... he thinks...

>Any advice or start points will be greatly appreciated.
>thanks, Cam.

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