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Rene Tschaggelar
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Sat, 24 Feb 2001 03:00:00 GMT
OpenGL vs DirectX
The more expensive 3D cards feature hardware OpenGL acceleration.
Rene QuoteDenis Sarrazin wrote: |
Rene Tschaggelar
![]() Delphi Developer |
Sat, 24 Feb 2001 03:00:00 GMT
OpenGL vs DirectX
The more expensive 3D cards feature hardware OpenGL acceleration.
Rene QuoteDenis Sarrazin wrote: |
John Owe
![]() Delphi Developer |
Sat, 24 Feb 2001 03:00:00 GMT
Re:OpenGL vs DirectXDenis, One thing you have to realize is that not all computers have video cards John Owen QuoteDenis Sarrazin wrote in message <35f35311.7375...@forums.inprise.com>... |
Jacques Obert
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Sat, 24 Feb 2001 03:00:00 GMT
Re:OpenGL vs DirectXI agree that OpenGL is far easier to implement than Direct3D (for a beginner like me). I recall reading somewhere that Direct3D and OpenGL will eventually be merged into a single library (by Microsoft ?) to have the best of both worlds. Is it true? Jacques QuoteJohn Owen wrote: |
map
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Mon, 26 Feb 2001 03:00:00 GMT
Re:OpenGL vs DirectXOpenGL is a good choice for 3D work. Hardware is getting BEtter and cheaper. Take a look at the S3 Savage ( www.s3.com ) Full ICL openGL drivers And for the sound part you can use DirectX. N.Smit "A good programmer is someone who looks both ways before QuoteDenis Sarrazin wrote in message <35f35311.7375...@forums.inprise.com>... |
map
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Mon, 26 Feb 2001 03:00:00 GMT
Re:OpenGL vs DirectXMerging Is true -- "A good programmer is someone who looks both ways before QuoteJacques Oberto wrote in message <35F56986....@NOSPAM.ibpc.fr>... |