OpenGL - Move/Rotate the "eye"

Also glRotate & glTranslate is used to modify projection matrix (camera
view) with
their respective parameters (rotate&move camera). Also, dont forget they
work in
reverse order. Try searching for "OpenGL Tutorials"...

Andre Di Geronimo <an...@claves.se> wrote in article
<6m5ti9$5...@forums.borland.com>...

Quote
> Hi,

> I am new to OpenGL and I want to move/rotate the "eye/camera", what
> functions should I use?

> I looked at glTranslatef() and glRotatef() but i didn't understand how I
> should use them.

> Thanks,